Too popular for his own good, the effeminate Sailor has been retired.
AC does not allow me to create a proper mime. This is the character I
dreamed I was playing.
Almost as bad as showing up at the Oscars wearing the same dress as Brad
Pitt, this AC monster stole my look.
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As detailed in my beta log, I originally approached Asheron's Call in
the guise of an effeminate sailor, then as RoboCop. While both were fun, they both
had limitations. I could only remember a few lines from RoboCop, for instance, and I
thought straying out of his known vocabulary would not be true to his character. The Effeminate Sailor was great, but he quickly became too popular. At
left is a photograph of a toy based on my character and released by Hasbro during the
height of Effeminate Sailor mania. My game sessions as Effeminate Sailor were soon
dominated by signing virtual autographs in virtual autograph books. Since AC
included no autograph stat, I felt this was getting me nowhere. Note that the
missing autograph stat has not been fixed in the retail version.
For this review I needed to start a new character - a persona that
would not get me in trouble with the gamemasters or my fellow players.
Basically I needed a character that would keep me from chatting my way into virtual
danger.
I'm still pretty new to RPG's. All I know about role playing
is that you have to be a character that you could find at a Renaissance Faire. My
first choice, fat guy on a horse, is not possible in AC. The world may be huge, but
there are no pack animals or dirtbikes to shorten travel times. My second
favorite guy (met while attending a Renaissance Faire for research purposes) is the
mime. He was the only employee or volunteer or whatever these freaks are who kept
his invisible pie hole shut and didn't ask me if I'd been enjoying "thine
mead", and then tell me how I should maybe cut back on "thine mead".
I thought that while the heavy rouge, lipstick, and foundation were significant in the
potential-fruit sense, the mime's stoic silence was all-man and might help me last longer
in Asheron's Call. My previous attempts at playing AC came to abrupt halts every
time I opened my big mouth and started asking the other players for "favors" and
"shows" and sex.
How can you role play as a mime? It's hard. When it comes down to it, I was
Tommy from Pinball Wizard minus the pinball machine plus a couple more Elton Johns.
Oh and I could see - I think the pinball wizard was blind. My handicap? I'm
sorry - my handicapability? Mimes are mute. Which is just a fancy way of
saying they can't talk because their chest rigging is slack and if they open their mouths,
their hearts will pop out. Furthermore, mimes are the Orcs of the real world -
reviled, misunderstood, prone to violence, weak, and totally, completely clichéd in their
debasement to the point that the relentlessly awful Robin Williams has even made fun of
them. So the mime works on a lot of levels.
I started in the major city of Gharu'ndim. The city's name is very appropriate to
AC's unearthly atmosphere in that you'd have to have a magical mouth to pronounce
it. Nothing says 'fantasy!' like the arbitrary placement of an apostrophe.
Bravo Turbine! The first few hours of play consisted of me trying to practice my
silent craft in front of anyone who would hold still for a second. Most people
responded by telling me to get the hell out of their way, or role playing their character
pretending to ignore me. I found it difficult to perform the "trapped in a
box" classic with the clunky AC controls. Points off there.
With no sign asking for payments (nor any support for sign making - more points off),
both my money and interest were beginning to wane. I needed to evolve. Just
like when the Europeans created the modern fork by adding some pointy ends to the sticks
the Chinese used like a skills-testing crazy crane to pick food out of a bowl, I added a
big red nose to the mime and created a clown (I mean jester).
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